Description
Lesson 1 – Describe the glass
Lesson 2 – Pokémon statistics
Lesson 3 –Â Shoot the bug
Lesson 4 –Â Journey to school
Lesson 5 –Â Smart Classroom
Lesson 6 –Â Make me happy
Lesson 7 –Â Quiz Show
Lesson 8 – Pokémon images
Application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language
Course Schedule
If you are keen, you can register your interest first. We will send you the payment link once the class is confirmed.
Price: $864.00 (GST inclusive)
Lesson 1 – Describe the glass
Lesson 2 – Pokémon statistics
Lesson 3 –Â Shoot the bug
Lesson 4 –Â Journey to school
Lesson 5 –Â Smart Classroom
Lesson 6 –Â Make me happy
Lesson 7 –Â Quiz Show
Lesson 8 – Pokémon images
We provide free consultation related to the subject matter after the course. Please email your queries to enquiry@tertiaryinfotech.com and we will forward your queries to the subject matter experts and get back to you asap.
We reserve the right to cancel or re-schedule the course due to unforeseen circumstances. If the course is cancelled, we will refund 100% to participants.
Note the venue of the training is subject to changes due to class size and availability of the classroom.
Note the minimal class size to start a class is 3 Pax.
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